AI Insights · Timothy · January 2023
Top 5 2D Realistic Games on Android in Tunisia Q4 2022
Discover how the top 2D realistic games performed on Android in Tunisia during Q4 2022, with insights on weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 2D realistic games on the Android platform in Tunisia showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared, based on data from Sensor Tower.
June's Journey: Hidden Objects from Wooga experienced fluctuations in weekly revenue, starting at $133 and dipping to $27 in early October, before peaking at $140 mid-month. By the end of December, weekly revenue stabilized around $106. Weekly downloads saw a decline from 202 in early October to 70 by the end of December. Active users also showed a downward trend, starting from 2.2K at the end of September and falling to 1.4K by the end of December.
Evony: The King's Return by TG Inc. saw its weekly revenue peak at $148 in mid-October but experienced fluctuations throughout the quarter, ending December with $83. Downloads remained relatively stable, ranging from 45 in late September to 18 by the end of December. Active users also declined from 725 in late September to 379 by the end of December.
Gunship Battle Total Warfare from JOYCITY Corp. showed an interesting revenue trend, starting at $7 and peaking at $144 in mid-November, before dropping to $9 by the end of December. Weekly downloads were mostly stable, averaging around 30-50, but dipped to 14 by the end of December. Active users saw a gradual decline from 628 at the end of September to 400 by the end of December.
8 Ball Pool by Miniclip.com maintained a consistent performance in terms of downloads, starting at 14K and ending at 7K. Revenue peaked at $92 in late November but fluctuated around $30-$70 for most of the quarter. Active users showed a decreasing trend from 153K in late September to 116K by the end of December.
Rise of Castles: Ice and Fire from Long Tech Network Limited saw its revenue peak at $100 in the last week of December, following a relatively stable quarter. Downloads varied slightly, peaking at 75 in early October and ending at 43 in late December. Active users decreased from 536 in late September to 347 by the end of December.
For more detailed insights and data, visit Sensor Tower.